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the horror from the abysses

"a morally grey protagonist"

the horror from the abysses
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Developer

mariadele

Tags

adventure monster hero submarine aquatic electricity quest puzzle

Genre

adventure

Hype

(7 votes)

Description

This is a videogame where you play a secondary role, and are mostly ignorant of the main story. You are a disgusting sea monster who makes a chance encounter with a hero on an unknown quest. You are neither good nor evil, just natutally ugly and too complex to be judged as anything else than a satanic creature. Bored with your solitary and still life in the abysses, you end up tagging along, helping the hero with your special abilities of glowing in the dark, your canny small size, and your monster-like grey morals. I imagine you do this out of curiousity and boredom, but I expect to develop the motives further up into the game. In this game communication is important, but not essential. You can decide yourself the level of involvement you will have with the Hero. The more you spend time with her and listen to her, the more you will understand what quest she is on and why. But this is not necessary to have an enjoyable gaming experience. At the end, however, without cooperation, there will be no victory. TECHNICALITIES: The hero though is the masterpiece of this game, with an artificial intelligence that lets her go on into the game to her own accordance. When enemies are around, she will defend you, and she will talk to you of her own accord when something's important, sometimes even to make small talk. She will also come to your rescue if you call her. Another technical feature of this game if your ability to glow in the dark, which makes use of image processing to change the luminosity of the background and your friends and foes. This is a feature that in the gameplay helps the hero to aim well at the enemies, and maximises her chances to land a hit. If you're a coward and get out of the action in the periods of the game when the light is out, the hero will quickly succumb because of her impossibility to locate her fiend.


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Participants


mariadele arcuri

mariadele arcuri

Designer

Project Role: designer programmer artist

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Comments

6 comments | Log in to add comment
2009-06-29 22:02
mariadele arcuri

thanks

2009-06-08 13:30
Albin Engström

Very cool, unfortunately I grew very tired of moving around trying to solve puzzels, the monster just moved too slowly :/.

2009-05-25 22:29
mariadele arcuri

ha, jag har ingen downloadable variant än... Ska se om jag kan fixa det innan finalen.

2009-05-25 19:34
Sebastian Arvidsson

Du får gärna skicka en länk eller så om demot finns tillgängligt för nedladdning?

2009-05-25 18:41
mariadele arcuri

tackar! :D Det är fortfarane ett demo på ett större spel, men jag tror att det kan bli fint när hela spelet är färdig.

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