Competition

General information

The Categories for Swedish Game Awards 2008 have been changed to reflect changes in both technologies and the industry. We have now put the focus on the game, instead of on the platform. When you design a game, it doesnt matter what target platform you have intended for it, as long as the prototype runs on either Windows XP, OSX (as a Universal binary) or Linux (latest stable build of Ubuntu). We also support emulators and so called “mods”, modifications of existing games, such as Half-Life 2 or Unreal Tournament.



Prizes

A total of 110 000 SEK are given out in prizes. The 3 Main Prizes for SGA 2009 are:

  • Best Innovation – 25 000 SEK
  • Best Execution – 25 000 SEK
  • Game of the Year 2008 – 35 000 SEK
Extra Prizes:
  • Java FX – 10 000 SEK
  • XNA Gamestudio 3.0 – 10 000 SEK
  • Gamers Choice – 5 000 SEK


Judgement

The games participating in Swedish Game Awards are judged by a jury, consisting of industry representatives. The criteria your game will be judged on are: Innovation, Execution, Fun & Market Potential. The winners of Swedish Game Awards 2009 will be announced on The Grand Finale.

The jury of Swedish Game Awards 2009 can be found here.



Nominees

Nominees will be invited to show their game at the Grand Finale Games Career Expo, they will also have seats reserved for the prize ceremony. All nominees will be invited to the exclusive dinner and after party (though we reserve the right to not invite the whole team if it is a very large one).
  • Best Innovation – 4 Nominees
  • Best Execution – 4 Nominees
  • Java FX – 2 Nominees

  • XNA Game Studio 3.0 – 2 Nominees

  • Game of the Year 2009 – All of the above are also nominees for the Game of the Year prize.



Important information

Be sure to read the rules: Deadline Dates:
  • 25/2 Deadline, Concept Document (Guidelines & Rules)
  • 24/5 Deadline, The Game + Trailer + Other Requirements
If you have any questions on the rules or other aspects of the competition, you can email jorgen@gameawards.se and ask.



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